1. fejezet:
Bevezetés
animációk, egységek, mérés, vonszolás egérrel,
adatok ki- és bevitele
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2. fejezet:
1-D kinematika
position, displacement, average and instantaneous
velocity (speed), acceleration, and
constant acceleration (gravity) |
3. fejezet:
2-D kinematika
vectors (decomposition and addition), inclined plane, two-dimensional
kinematics, projectile motion, and
uniform circular motion
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4. fejezet:
Newton törvényei
Newton's laws and
forces (weight, normal force, and tension)
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5. fejezet:
Newton törvényei 2
Newton's second law, forces (static and kinetic
friction, air resistance, springs), and
uniform circular motion
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6. fejezet:
Munka
work, kinetic energy, dot products, constant
forces,
and variable forces
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7. fejezet:
Energia
kinetic energy, potential energy, conservative and
non-conservative forces, external forces, and
collisions
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8. fejezet:
Impulzus
momentum, impulse, conservation of momentum, one
dimensional and two-dimensional
collisions, and center of
mass
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9. fejezet:
Vonatkoztatási rendszerek
relative motion, inertial reference frames,
zero-momentum frame, and
center of mass
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10. fejezet:
Forgás rögzített tengely körül
linear and angular kinematics, fixed axis
rotations, torque, energy, and
angular momentum
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11. fejezet:
Általános forgás
cross products, rolling motion, angular momentum
of a particle, torque and angular momentum, and
conservation of angular momentum
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12. fejezet:
Gravitáció
universal gravitation, Kepler's laws, planetary
orbits, and planetary
reference frames
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13. fejezet:
Statika
equilibrium (stacking bricks, diving board, etc.) center
of mass, and center of gravity
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